Jagex hogs limelight with new hires for expansion rollout
Cambridge games developer and publisher Jagex has expanded its partnerships and third-party publishing capabilities in readiness for the launch of its maiden title developed by Flying Wild Hog and its Cracow studio development team.
As the franchise marks its 20th anniversary of RuneScape this year, the studio believes it is set to continue thriving as an industry leader in living games.
Chris Pfeiffer is Jagex Partners’ new director of Product Management, with responsibility for leading a team of product managers and developing a strategy for driving long-term player retention for new titles.
Chris has more than 20 years in the industry having been director of gameplay programming for such games as Ratchet & Clank and Resistance: Fall of Man at Insomniac Games, as well as holding executive producer roles at Kabam and Wargaming.
Thomas Hopper joins Jagex as senior producer for Third-Party games. He has 13 years of experience in live game operations, having worked at Blizzard Entertainment and Bethesda Games Studios, where he was Live Production Lead for Fallout 76. In his time there he managed the live operations team for the game and oversaw the rollout of the Wastelanders and Steel Dawn expansions.
Stuart Bottell comes onboard as Platform Partnerships lead, responsible for adding new capabilities to Jagex Partners, helping to position Jagex as the publishing partner of choice for third-party developers of living games and extending the audience reach of those games to more platforms and markets.
With 15 years of industry experience, Stuart has previously held commercial manager roles at EA and then PlayStation, where he owned and oversaw strategy for first-party and third-party games.
Robert Fox-Galassi completes the line-up as lead product manager across Jagex Partners projects. He has more than 13 years’ experience in the gaming space and joins from Wargaming where he was a product manager and senior game designer.