Jagex strengthens key teams to fuel fresh spurt of growth
Cambridge UK games developer and publisher Jagex is expanding its Product and Analytics & Data Science teams with a large tranche of key hires.
Supporting the continued success of the RuneScape franchise as it marks its 20th anniversary as a living game, as well as other new product initiatives, the recruits will be charged with building new game experiences across Jagex’s current and future projects.
Jagex’s flagship MMORPG RuneScape has welcomed almost 300 million player accounts to its world and is a $1 billion lifetime revenue franchise.
CEO Phil Mansell said: “While 2020 was a challenging year for many, we are thrilled to be in a position where we can continue to expand our team and bring on board so many talented individuals across Analytics & Data Science and Product Management.
“Investing in top talent who really get the needs of the community and understand the demands of big online games is essential to our success and we are happy that it has continued to pay off despite industry wide disruption to the traditional hiring process.
“We look forward to talking more about what some of these new team members will be working on later in 2021 as we continue to evolve the 20-year strong RuneScape franchise and introduce our first third-party game to be published under our Jagex Partners programme.”
Among the most significant new hires, Glen Pryer has joined as senior director of Analytics, Data Science & Engineering. With more than 15 years in the games industry, having worked for companies including Blizzard and Microsoft, Glen joins Jagex from EA where he led a global team in building and driving the use of data to inform decision making in design, player satisfaction, retention and revenue – as well and long-range forecasting for multiple studios and franchises.
Justin Logan joins the Analytics, Data Science and Engineering team as Director of Analytics. He has 10+ years of games analytics experience, having worked previously for Microsoft and EA, where he led the planning, execution, and delivery of analytics for games including Minecraft, Halo, Apex Legends and the Battlefield franchise.
Marc Kerr further bolsters the team, joining Jagex as Director of Data Engineering. Marc began his career at Rare before working in fields such as FinTech, Ecommerce and data forensics.
Michael Hooper comes to Jagex as head of Product Marketing. He has been working as a product marketer in the gaming space for seven years, first at Corsair Memory and then at Wargaming across its range of live-service free-to-play games. There he managed a global team of more than 20 marketers, content creators, artists, and advertisers.
Stefan Wittelsburger completes the line up as Lead Product Manager for Old School RuneScape. Stefan is an accomplished game director and producer with 10+ years of experience across various Mobile & PC games as well as digital marketing and social media.
Jagex employs more than 450 people at its Cambridge Science Park headquarters.