Monster success for Frontier with Jurassic World Evolution 3 launch
Frontier’s share price has trebled in the last six months to 588p today – up 74p or 14.4 per cent – having been 191p on May 6.
Excellent player engagement and critic reviews following its release on October 21 has delivered stronger-than-expected sales for Jurassic World Evolution 3. At just over two weeks after release, base game sales have now exceeded 500,000 units, with higher revenue than was achieved by Jurassic World Evolution 2 (Nov'21) in an equivalent period.
As part of Frontier's post-launch strategy of nurturing its games for many years after release, several game updates have already been delivered, with further updates and new content already in development for the future, to delight existing players and engage new ones.
The strong launch of Jurassic World Evolution 3 bodes well for Frontier's current financial year (1 June 2025 to 31 May 2026), ahead of the important festive sales period.
The CMS game scheduled for release in financial year 2027 (1 June 2026 – 31 May 2027) is a sequel to Planet Zoo, Frontier's biggest selling game to date. Released in 2019, Planet Zoo has sold over 5.5 million units worldwide and generated over £145 million in revenue as of October 31. More details on the Planet Zoo sequel will be announced in due course.
Jonny Watts, CEO of Frontier, said: "We're thrilled with the player reception to Jurassic World Evolution 3, which has translated into an excellent sales performance. We look forward to sharing a full update on sales across our whole portfolio, including Jurassic World Evolution 3, in January following the festive period.
“At the same time, we're delighted to be developing a sequel to Planet Zoo, a game that has been elevated by the incredible creativity and dedication of our community over the past six years."
Frontier is a leading independent developer and publisher of video games founded in 1994 by David Braben, co-author of the iconic Elite game. Frontier uses its proprietary COBRA game development technology to create innovative genre-leading games, primarily for personal computers and game consoles.


